It may not look like a big deal at first, but when you start saving two energy each time you do it, the effect becomes infectious
Neither word seems like a real English word to a layperson, but the inquisitive sort might be compelled to Google both
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So frequently when cast you feel like you just got to Time Walk your opponent
In a deck like Orzhov Vampires, the room for removal is slim, since you need a high density of threats, but there are plenty of options to choose from and its important to select the right mix, lest your aggressive creatures be stonewalled by a single blocker on Turn 3 or 4
Players of Group Hug decks would answer that question with a few of their own: why are you already thinking of them as your opponents, and is beating all of them actually necessary