Even slower options like Evolving Wilds count as two land drops
While the effect of making a player lose the game by paying one mana of every color is a nice shortcut, since it requires your opponent to have ten or less life, most of the time you're better off saving that mana for spells since they'll be defeated soon anyways
Im actually also shocked that Mizzix has flying and is a 4/5 because not only will she be copying anything you dont cast from your hand for a cheap fee, shes also getting in and beating face or shes a sizeable blocker
The rewards may be well worth the risk
If your opponent destroys the permanent you are trying to enchant, you end up losing two cards to their one removal spell
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