That's it, it's too much mana for a one-turn snag and a pump effect
And let me tell you there have been multiple occasions that an opposing Etali flipped this and couldnt use it on any of my creatures
This gives all of your other dorks trample, so that's nice on an on-curve dork
Level Up Voltron all the way
Green and red decks are best placed to take advantage of mass haste, so you should be able to keep ahead of opponents playing Concordant Crossroads especially because it helps you tap your mana dorks the moment they hit the field
Heres the perfect kill: Protection from Everything (Cant be blocked) Double Strike (When you are unblocked, and you will be, deal damage twice!) Frenzy 2 (When you are attacked and unblocked, and you will be, get +2/+0) Infect And you could choose Triple Strike from Three-Headed Goblin instead of double if your group allows a lot of silver-bordered options