It has an exceedingly simple game plan: Make a bunch of tokens, then buff them with a bunch of anthems
All in all, I expect [casthaven]Malfunction[/casthaven] to be a comparably bad-but-powerful removal spell much like Sleep Paralysis was
Since this application doesnt have any dynamic server component if we download all the resources that were sent to the browser well have everything we need to run the app
Throwing away a couple of tokens to strip your opponents of their hands puts you in a great spot in terms of card advantage, doubly so with discard payoffs like Tergrid, God of Fright and Waste Not
Although the sacrifice mechanic was introduced in Alpha, sacrifice was only made a keyword action in Revised, the first core set
Some of the list have never even had a permanent cube slot and have only seen very occasional play when specifically picked out for some reason such as nostalgia, quirkyness or just plain old variation