Suddenly you have seven goblins in play on turn 3, and a Muxus thatll swing in as a 12/12 before your opponent knows whats hit them
Unlike a lot of Magic: The Gathering sets where there are clear winners and losers, this latest expansion has power sprinkled throughout it like peri-peri on chips, so its tough to pick out only a few of the best
It's also pricey on the secondary market since it's so powerful and dominating at around $20 here at CoolStuffInc.com but it's worth it
Beyond the main enchantment-reanimation plan, the deck can burn opponents out with Screaming Nemesis and Lightning Helix, and it can control the game with spot removal, High Noon, and The Elder Dragon War's sweeping first chapter
The ability to Shift, immediately Challenge a threat while gaining Lore, and replace itself on Banish makes Robin Hood one of the best cards in Into the Inklands
Of course, this last part also benefits the creatures controller, but thats the beauty of this cardit can save your creature from dying in combat while also letting you draw cards