The main menu is intuitively clear
If you would rather ease in, slow fetches like the Mirage cycle (Bad River, Flood Plain, and friends) search the same basic land types but enter tapped, making them a serviceable stepping stone before you upgrade to the real thing
The flame on its tail and its fiery breath add dynamism to the scene
Completing the solo stories will unlock more, but more importantly, beating each of the final missions offers 200 gems, while some stories offer weak structure decks of that archetype
These are A commander who is a legendary creature A deck with a total of a 100 cards (including commander) Anything not on the commander ban list As long as you abide by these 3 rules, then you should be fine no matter who you play with
Can uniquely copy the effect of any Ritual Spell in the Deck and add a Ritual Monster on top of that