In order to make the most out of Ohabis abilities, we need to: Add deathtouch to our archers so that the ping will be converted into destroy target Add some ways to add ping to some archers that have not, so that they can synergize better both with Ohabi and with the cards that give deathtouch (archers that already have deathtouch are a must have) Add other useful abilities that trigger whenever this creature deals damage on our archers so that we can take advantage of the ping damage Add more untap enablers so that our archers can ping even more times and the deck will be less dependent on Ohabi and more consistent overall For the sake of flavor some of the choices are not optimal, but are (usually budget friendly) alternatives that fit greatly the Archer Tribal theme
In Commander, the ability may not be powerful enough to make much of a difference, but in draft, for example, it is a reasonably good ability
Rikuya Takamine Rikuya Takamine has been writing about Japanese pop culture for over seven years
The second half of this card might not get used as much as the first half, but Im not one to turn down extra value attached to an already powerful card
when that occurs, each of those versions typically shows up half as often so that they, in total, show up as often as cards with a single Booster Fun version
INCLUDES BONUS CLEANING CLOTH