Whenever a permanent with ward becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that opponent pays whatever cost is after the word "ward." That cost can be mana, life, or pretty much anything else that can be a cost
Wizards is responsive when people do or dont buy thingsjust look at how many product lines have been discontinued over the years
It'll work for lapsed fans or complete newcomers all the same, and there's even elements here that could be attractive for seasoned players
It also means that its likely to be easier than ever to get into the format - ideal for anyone with friends looking for an on-ramp to Commander, or Magic in general
Under the majority of circumstances, players are able to fuse monsters from their hands, field and sometimes even deck
My copy came in with case and manual in good shape