Even the strongest Goblin creatures and their "lords" need flashy enchantments, artifacts, and spells to add even more fuel to the fire and blast the opponent to smithereens in any casual or Commander game
As was said in Screen Rant's review of the starter deck, the "Moana - Kakamora Leader" is a standout card for the deck with the ability to move characters to a location and gain one lore for each moved
He likes to +1 and basically Impulse for two cards instead of four
(After all, its still Gaston.) Gaston, Intellectual Powerhouse usually costs six ink to get onto the table, but if youre smart with your deck choices you can Shift him onto a decidedly less brainy Gaston for just four ink
The Ursula Scenario Deck has a unique card back to differentiate it from standard cards
If the game plan is going reasonably well then you should have the most creatures on the board, making the first ability redundant