So the deck is about Noncreature spells, and the commanders care a bit more about High Mana Value but it's not a main focus of the deck, and there's a bunch of minor cute subthemes that play off our main theme and commander
Although it has the potential to be game winning, or saving, I shy away from regularly playing cards that I cannot rely on to do a specific thing
Putting Lightning Greaves and churning out Rats turn after turn when your commander is out is going to be hard to contend with
It perpetually gains "This creature can't block." When this card specializes from any zone, you may sacrifice a creature
Illustrated by: Donato Giancola
Whenever this deals combat damage, if you committed a crime this turn, you can sacrifice this to Demonic Tutor