The crew talks about cards that they consider overrated in Commander and offer better alternatives within the same budget range.Read more Cube is always fun and with Chromatic Cube on arena, Crim plays some limited!Read more Joe Dyer dives into the lore on iconic monsters of the Forgotten Realms.Read more Seth and Crim count down their top 10 Standard cards from Adventures in the Forgotten Realms.Read more Seth and Crim count down their top 10 Historic cards from Adventures in the Forgotten Realms.Read more Joe Dyer dives into the Forgotten Realms of Legacy!Read more Joe Dyer dives into some Dungeons of Dread with Adventures in the Forgotten Realms for Vintage!Read more What are the odds of picking up some wins (preferably of the flawless variety) with Braids, Cabal Minion backed by Titania, Protector of Argoth in Modern
Some have risen to fame for their sheer power, like fetch lands and shock lands, not to mention the original dual lands
It's a straightforward offering without hidden minimums buried in the checkout flow
I expect to see this one both in the command zone and as a tech piece in decks that like Hatebears
The sky really is the limit with Death or Glory, which is why its current play rate of 3.2k decks and $0.50 price feels disconcertingly low
For three-color decks its basically the same as a Tri-land they were already playing and with 4/5 color decks its even better