First, if your sideboard is full of silver bullet creatures / hate creatures against specific match ups, you can get rid of a useless mana dork in favor of your tech in game 1
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While Octillery will likely remain the best hand refresh Pokmon for the rest of the season, Zoroark is really good and also can actually do something (specifically 100 damage for a DCE if your bench is full) rather than just sitting around being a liability
Cards like Evolving Wilds and Bramble Armor were in both sets, and so are going to wind up getting reprinted twice in the same set in Double Feature
It's not that I don't realize cards can turn out to be good, it's just funny to me that the cards tend to come about for reasons so different than "I thought this would help the Constructed environment," which is how I think a lot of players think I design cards
Mnemonic Wall Cards that can return others to your hand from the graveyard are very useful, and Mnemonic Wall does exactly that along with having a big body that is hard to get through