Cards are not included, for illustration purposes only
Not only does it buff the equipped creature with +2/+0 and menace, but it also forces your opponent to sacrifice potential blockers and gives you 2/2 zombie creature tokens
Price, Value, and What You Actually Need It is easy to reach for the cheapest option, especially early in the hobby
While the TCG has a much higher power ceiling, Hey, Trunade still sees play in combo decks
Wear / Tear One mana to destroy an enchantment is already good enough, but the extra value of being able to fuse this in the right matchup and take out an artifact and an enchantment is just brutal
This becomes increasingly better as the number of opponents increases, and a little Sensei's Divining Top trickery can go a long way to secure a big follow-up like Combustible Gearhulk