BPhillipYork: It's a mana dork that also mana fixes for your commander, so it just makes any green that wants to ramp out creatures smoother and more consistent, and it makes your commander uncounterable or some big legendary spells like Karn's Temporal Sundering or, Planeswalkers, which will get to hit the board then do their thing without a chance for interaction
Infinite Combo Clock of omens is a combo piece for many combos but there is one particular infinite combo that requires Myr Galvanizer and Palladium Myr that results in infinite mana and infinite untap of a Myr we control
TCG Price Scanner for Lorcana scans Lorcana cards using the device's camera
Stitch can quest for two, and has decent attack and defense, particularly for a three or four cost card
Heres how the Witherbloom Apprentice combo works: Create a number of creature tokens Play Witherbloom Apprentice and Sedgemoor Witch Use Plumb the Forbidden to sacrifice tokens Drain your opponent Rinse and repeat Once the tokens die, Witherbloom Apprentice will drain your opponent and Sedgemoor Witch will create the same number of tokens youve scarified for another copy of Plumb the Forbidden
Omniscience puts in a rare non-combo appearance here too, letting you dump any copies of Bahamut or Splendor you have stuck in your hand, and dig for more using your self-mill and rummage cards