Ready for Ramp With the ability to play accelerators starting from turn one, Dinosaurs are built to ramp into their larger threats
Its less about big combos and more about tight pacing, clever resource use, and reading your opponent
Loxi: I'm happy to see they chose to add more nonpermanent spells to the pool for colorless, and this will most likely be an auto-include since it can realistically slot into any colorless deck as a solid sweeper
The Lavamancer always has to kill the Canonist, but if Patrick has either Lightning Bolt + Fireblast or double Fireblast, destroying the Vortex at the end of the turn is the only way for Ross to survive
This card is a retrained version of "Mirror Wall"
Each time you summon another Trap Monster while you control Anguish, you get to destroy a card your opponent controls