I'm especially curious about party-based combo wins that turn Tazri and infinite mana into a win
Its an interesting alternative to Yargle and Multani because of the lower mana value and higher ceiling, though it has a notably lower floor
and Victimize for anyone with a black deck that emphasizes sacrificing creatures
and someone actually buying it
It also lets you pay two mana to deal one damage to any target, which can be really useful for taking out small but annoying threats or killing an opponent outright
When you add in time for rolling and wacky effects, Planechase Commander games can take a while, too, so you should probably expect to settle in for a little longer than normal, though some of the new planes really encourage attacking and moving the game along, so maybe less than you might think if you're used to Planechase Commander already