The first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of enchanted permanent
Theres the possibility of an Amethyst/Sapphire deck that combines the power of Aurelian Gyrosensor and The Sorcerers Hat for extra card draw every turn
5 Krosan Verge One-Of-A-Kind And Ahead-Of-Its-Time Krosan Verge is a bit of a design mistake, or at least a land that was designed without much forethought
You have your typical Elvish Mystics and Fyndhorn Elves, but also your high-netting mana dorks like Canopy Tactician and Llanowar Tribe, which can leave you with 7-8 mana on turn 3 or 4
You can also play clone effects like Spark Double that just ignore the legend rule altogether
But were already playing cards like Ashnods Altar in sacrifice decks, and because shes the one dealing damage, we can win with poison counters using Tainted Strike or kill creatures while gaining life Basilisk Collar