These abilities are just here to smooth out the set and give some extra synergy for cards that like it when you discard cards and the team made entirely of robots respectively
For folks that complain about lack of white card draw, you can even draw four cards with Skullclamp
2 Let It Go Rise Like The Break Of Dawn Of course, this famous Elsa ballad would have multiple cards based on it
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Since I had the Maps I tossed in Cabal Coffers and Urborg too as well as Nykthos
Both Lantern and Doc, Leader of the Seven Dwarfs, have similar ramping abilities, and they've both been staples in Amber decks previously