The difference is that they all need to synergize off of each other
Speaking of Palinchron, its also very easy for a mono-blue deck to find ways to go infinite with its mana, which can translate to infinite blink effects, card draw, tapping down all your opponents creatures with Thassa, and other extremely convenient side benefits that can set you up to win the game
5 Machoke Taking fifth place is another full art featuring the Machop evolution and Machamp predecessor, Machoke
It can save you by bouncing three creatures before they attack, or it wins the game by bouncing three blockers before your turn, or some combination thereof
Whether it's the lone poison counter added to a random player earlier in the match or a +1/+1 counter on a creature that has grown out of control, Inexorable Tide can turn plenty of games in your favor just by being out
Otherwise, your opponent can often dance around his relatively low willpower