Food tokens have gone on to become a deciduous tool that we use often
It was cool cause base Haunter is not holo, but this was
While this is another topic I could again delve deeper on, Ill leave it at this: as games move toward ending in 6-8 turns (versus 8-10), cheap blowout interaction is the fastest way to gain tempo while protecting your board
But these things are also beautiful, if you just stop and look at them, and TCG Pocket carries that beauty over surprisingly well, most obviously with the handful of snazzy "immersive artwork" ones that take you on a guided, 2.5D tour of their own little goldfish bowl worlds
You'll also need them to have Energy and Items equipped
Rules [edit] A new card game starts in a small way, either as someone's invention, or as a modification of an existing game