Commander is often referred to as the face of Magic: The Gathering for several reasons, like the sales of Commander products, how engaged fans are with the format, the fact that it's a multiplayer setting rather than the usual 1v1 scenario, and the fact that it can be relatively easy to get into with precon decks
This Arabian Nights land is banned everywhere else, and it's restricted in Vintage: only one copy per deck
There's a good engine, as well as enough cards that are individually powerful enough to make things work when it's not coming together
While not mandatory to play Disney Lorcana game, the mats not only help protect your deck but are elegant and attractive that its hard to picture a match without them
In some very narrow scenarios you can mill someone by forcing them to draw a card
Castle Locthwain What makes [c]Castle Locthwain[/c] so good is that its a land card, so you dont have to worry about it clogging your hand when you have more pressing matters to attend to in a game