Depending on who you ask, they can technically mean different things (blinking is end-of-turn return, flicker is instant return) but they're often used in the same way so I'm just going to be bouncing between the two here and there
Giving it haste and protection goes a long way, because otherwise youll play a 0/4 and youll have to wait a turn to use it the first time

Release date: 2000-10-02 Alabaster Leech Angel of Mercy Ardent Soldier Atalya, Samite Master Benalish Emissary Benalish Heralds Benalish Lancer Benalish Trapper Blinding Light Capashen Unicorn Crimson Acolyte Crusading Knight Death or Glory Dismantling Blow Divine Presence Fight or Flight Glimmering Angel Global Ruin Harsh Judgment Holy Day Liberate Obsidian Acolyte Orim's Touch Pledge of Loyalty Prison Barricade Protective Sphere Pure Reflection Rampant Elephant Razorfoot Griffin Restrain Reviving Dose Rewards of Diversity Reya Dawnbringer Rout Ruham Djinn Samite Ministration Shackles Spirit of Resistance Spirit Weaver Strength of Unity Sunscape Apprentice Sunscape Master Teferi's Care Wayfaring Giant Winnow Barrin's Unmaking Blind Seer Breaking Wave Collective Restraint Crystal Spray Disrupt Distorting Wake Dream Thrush Empress Galina Essence Leak Exclude Fact or Fiction Faerie Squadron Mana Maze Manipulate Fate Metathran Aerostat Metathran Transport Metathran Zombie Opt Phantasmal Terrain Probe Prohibit Psychic Battle Rainbow Crow Repulse Sapphire Leech Shimmering Wings

Compared to earlier Lorcana sets, Azurite Sea is less about locations and more about tactical tension and creative plays
Plenty of loose cards to shop
Not only that, but its Scorching Cyclone attack does 160 damage while allowing the player to move an energy from Volcanion to a benched Pokemon