Youll play it to protect your commander, your creatures, or just all your permanents from a wrath effect and more
3 Zenos Yae Galvus Makes It Easier To Win The Game Zenos Yae Galvus Can Make It So You Only Have To Take Out One Opponent Instead Of Three I'm not convinced yet that Zenos yae Galvus is necessarily one of the most powerful commanders from this set, but I'd consider it one of the best because of how unique it is
It doesnt only have a strong static ability that grows the rest of your tribal deck, but it also can serve as a mana dork that doesnt get to untap whenever it attacks
Ward is a strong ability to have on your side, so the fact that you can grant this aid to all your characters is undervalued
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