Your ETB effects should always be striving to advance your position in the game through drawing cards, putting more cards into play, taking away your opponents cards, countering your opponents removal spells, or some combination of the above
We already had sneak in white-black, which required you to attack to get its trigger
Specifically I want to look at: Mono Black Infinite Combos How about we start with the simplest and probably most commonly referred to mono black infinite combo: You need to be able to hit your opponent(s) for a point of damage but once you do this two cards won't stop until all everyone facing across you at the table is dead
Collectors have reported pulling one Shining Pokmon card for every 11 packs they open
This card remains tapped during your opponent's turn, which means it cannot be used for defense
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