Magical orbs and crystals are recurring in-game items that are frequently connected to the themes of the games' plots
Repeated resurrection of huge threats like Avacyn, Angel of Hope, Kokusho, the Evening Star, or Vorinclex, Voice of Hunger for a mere 3 mana is simply more than many pods can bear
You may cast an instant or sorcery card exiled with this Saga, and mana of any type can be spent to cast that spell
Your ability to open packs meanwhile is governed by a 12-hour timer, which you can accelerate with an in-game currency called Pack Hourglasses, and given the level of rarity of different cards - and the scarcity of packs - that means collecting 'em all is going to take a very, very long time
You can't try to sacrifice the equipped creature, fail, and therefore ignore the effect.
12 Rares or Mythic Rares in Every Pack Take a deep dive into Magics history and lore with callbacks to iconic cards and the return of classic Magic artists