Wheel of Fortune has the advantage of filling your graveyard and enabling discard payoffs, while Timetwister nerfs graveyards
I also added Agent of the Shadow Thieves as a cheap way to let Anikthea attack without fear of dying and Teleportation Circle to blink her and potentially trigger her ability twice per turn
The rares (and for Unstable , mythics) of Un-sets work the same way, with a twist: demand isn't based on playability, since none of the cards (discounting the black-border Steamflogger Boss reprint) are tournament playable
The dragon is nice to have, but I am surprised this was the most fitting high-priced inclusion Wizards could think of
Contents: 9 Final Fantasy Play Boosters 1 Final Fantasy Collector Booster 2 Traditional Foil extended art cards 16 Traditional Foil Basic Land cards 16 non-foil Basic Land cards 1 oversized Spindown life counter 1 card storage box 2 reference cards A Play Booster contains: 14 Magic: The Gathering cards 14 cards of rarity Rare or higher 36 Uncommon cards 69 Common cards 1 Land card
True to its numerical nature, the Quandrix Unlimited commander deck cares about both +1/+1 counters and X spells