For three mana, Stroke of Midnight is a White instant spell that lets you destroy a target nonland permanent, before its controller creates a 1/1 White human token
While a card with an Adventure is in your hand, library, or even exile, it has only the characteristics of the permanent, not the Adventure spell
Its much more of a constructed format card than a Commander one, and outside of niche builds, I dont see it being that easy of a card to make work
Plus, whenever she is used to quest, an Alien card, particularly one of the many Stitch cards in Lorcana , will gain a +2 challenge strength in addition to allowing them to challenge ready characters rather than just exerted ones
The key to this card, like all split cards, is the versatility and choice in giving you what you need exactly when you need it

Incredible Determined Rescuer FOIL L 196 Diablo Stone Servant SR 196 Diablo Stone Servant FOIL SR 197 Three Arrows U 197 Three Arrows FOIL U 198 Card Advantage U 198 Card Advantage FOIL U 199 Touch the Sky R 199 Touch the Sky FOIL R 200 Plunger Crossbow C 200 Plunger Crossbow FOIL C 201 Syndromes Remote R 201 Syndromes Remote FOIL R 202 Club Door U 202 Club Door FOIL U 203 Fat Cats Club Seedy Headquarters C 203 Fat Cats Club Seedy Headquarters FOIL C 204 The Island of Nomanisan Syndromes Headquarters R 204 The Island of Nomanisan Syndromes Headquarters FOIL R 205 Woody Waiting for a Friend E 206 Rex Protective Dinosaur E 207 Isabela Madrigal Such a Lovely Voice E 208 Mirage Super Recruiter E 209 Edna Mode Fashion Designer E 210 Doc Taking Notes E 211 Buzz Lightyear Space Ranger E 212 Donald Duck Distracted Traveler E 213 Merida Gifted Archer E 214 Lyle Tiberius Rourke Crystallized Commander E 215 Mr