Starting with this update, all digital-only cards on MTG Arena will have the MTG Arena "A" down where the holofoil rarity stamp usually is so they can be clearly identified
Behemoth of Vault 0 is a decent one-off energy boost and gives us another way to snipe random permanents, particularly when cloned by Saheeli
*The world rule from the Comprehensive Rules 420.5i If two or more permanents have the supertype world, all except the one that has been a permanent with the world supertype in play for the shortest amount of time are put into their owners graveyards
Fear of Missing Out Loxi: I'm torn on this card, because I think it's actually quite solid but I don't really know where to play it
Basically, at least in terms of mythics, Ultimate Masters really lives up to its name
CP1 - 1P - 2/1 [new mechanic A] (a two mana purple card is tough to play in limited, so I think it should be good) CP2 - 2P - 3/1 First Strike CP3 - 2P - 2/2 [new mechanic B] CP4 - 3P - 2/2 Flying, [new mechanic B] CP5 - 4P - 4/3 [new mechanic B] CP6 - 5P - 4/6 Trample CP7 - P - Instant - Remove Soul CP8 - 1P - Instant - Choose one: counter target green spell, or destroy target green permanent, or destroy target forest (this would be a cycle of six, so it needs to be different from the existing R/U blasts) CP9 - 2P - Sorcery - Deal 3 damage to target creature or player