For such a simple question, the number of answers and the depth of those answers is something that will keep your brain occupied for years to come
This archetype attempts to get around that by having most of your equipment cards enter play already attached to a 1/1 token, meaning you can play many more of them without losing your aggressive curve, and you dont need to worry about paying to equip them until after that first bearer dies and you need to stick them on something else
This was very poor advice, as 6 damage plus a boosted swarm of 1/1s on the way out was far more damage than that Hero was worth
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Interestingly, though, the Final Fantasy X Precon, Counter Blitz, which focuses on counters, has something a little extra packed into it
There are elves in every color, but theyre mostly in green