Backed by both that nostalgic appeal and what so far looks to be rich potential for proper gameplay depth, Lorcana manages to find a deft balance between being a light Disney title that casual players can get into though its playful, gorgeously-rendered takes on characters, songs and moments from the movies, and succesfully laying what feels like a solid enough foundation to grow an enjoyable game beyond its licensed ties
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same proportion as above), a borderless woodblock common (2.6%), borderless woodblock or borderless character uncommon (5.7%), or rare or mythic rare (16.7%
This gives us our first real look at how the game will play, and, despite initial claims that it was aiming for a lower technical complexity than something like Magic or Yu-Gi-Oh!, theres still a lot of similarities between Lorcana and those that came before it to get TCG veterans interested
The only downside to this particular deck is that its hard to upgrade it into a really competitive one as Amber/Sapphire is not a particularly strong ink combination right now
Play a combination of actions from the cards in your hand on your turn and quest with character cards to gain Lore