Contents 1x Foil Showcase C/U/R/M or Borderless U/R/M 1x Foil Showcase C/U, or Borderless U 1x Nonfoil Showcase R/M or Borderless R/M (including Planeswalkers) 2x Nonfoil Showcase C/U, Or Borderless Uncommon 2x Foil Rare or Mythic (Including Standard Frame or Extended Art Frame) 1x Nonfoil Extended Art Rare or Mythic 1x Foil Showcase Basic Land 2x Foil Uncommon 4x Foil Common or Land (Non-Showcase) 1x Foil Token C: Common U:Uncommon R:Rare M:Mythic Rare Our out-of-print booster packs are sourced worldwide
Foundry Inspector reduces the cost of Top to zero
Exclusive events like Pro Tour and Secret Lair offer highly sought-after cards, with Gandalf and Ragavan being top examples
Heres the full list of cuts from the deck: Ob Nixilis Reignited Demonic Covenant Deathreap Ritual Inscription of Abundance Convert to Slime Harmonize Whispersilk Cloak Burnished Hart Carrion Grub Giant Adephage Gnarlwood Dryad Moldgraf Millipede Obsessive Skinner Old Stickfingers Rendmaw, Creaking Nest Sakura-Tribe Elder Scavenging Ooze Skola Grovedancer Solemn Simulacrum Suspicious Bookcase Ursine Monstrosity Vile Mutilator Jungle Hollow Additions The actual upgrades come in here, and can be neatly divided into a few packages
Dictate of Kruphix, Dictate of Karametra, or Kami of the Crescent Moon are enough reason for your opponents to keep you in play, but they tend to favor everyone equally and don't put you ahead
For cube, I've been thinking more and more about cards a) that can block well, b) provide some measure of additional utility or value, and c) aren't too oppressive to aggro strategies