Firstly with 40 card decks you can only play so many cool lands to go and fetch as you won't reliably have a forest of plains to ditch if you have too many non basics
I know mana is boring, but you need to concentrate on it to make it work
Sure, its a touch over-serious, but Titans of Eden deserves better than being lost to time
Who could forget the thrill of opening a fresh pack, breathing in the scent of newly printed cards, and hoping for that elusive holographic Charizard
The abilities in question are putting a +1/+1 counter on a creature and giving them First Strike until the end of the turn, creating a 2/2 token with Vigilance, and the ability to exile a tapped creature and gain two life
Volrath comes with two abilities: the first ability lets you put a -1/-1 counter on up to one target creature at the beginning of your combat step