For 7, Cloud wielding a big sword lines up nicely with the equipment strategies of a white-red Magic deck, but Holt says that adding green to the mix let us tie in the power matters cards and cards that reference the Planet and lifestream. While Tidus ability to pass counters around might lead you to think the deck for 10 is all about Blitzball, this classic white-blue-green strategy actually primarily came from the idea of that games Sphere Grid leveling system as a way to empower your creatures
If you decide to take Show and Tell early and move in on cheating big threats onto the battlefield, lean toward a pairing with green and see if you can pick up Eureka
But thats easily fixed with an extra spell or effect, turning it into a powerhouse on the battlefield
With connive being triggered every time a nontoken creature dies, this guy might find a home in an Aristocrats type of deck one that allows you control over your creatures dying
Aura Barbs (previously mentioned) will also smash pretty hard to the dome if an opponent has too many enchantments
This remastered set pulls cards from 27 different sets that took place on the plane of Dominariaalong with a few cards from other sets that relate to Dominariawith the goal of creating a unique draft environment and offering reprints of many iconic cards