My favourite three names here are Won // Free, because the idiom its evoking is one two three , Swords // Plowshares because its referencing a classic card in a lot of ways, and Jam // Morrow because Jam Tomorrow is an idiom I think of as being very Commonwealth
Its certainly effective in this Magic context, as Bribery might be the most long-tenured and convincing gain control effect in 1v1 tournament play
The idea of Saga Creatures is totally new for Magic, so theres real potential for some of these to be busted design mistakes
There are a few reasons why set rotation is a thing in many TCGs: Set rotation keeps the game balanced by ensuring older cards, potentially overpowered combos, and even design mistakes eventually leave the game
Theres a slim chance birds could break out in Standard, especially after rotation, but this is hardly guaranteed
Since Landers can fix your colors, they make splashing a third or even fourth color easier