I love this cycle so much
DragonMaster420 counter move-effects in magic are a bit more nuanced - with The Ozolith you effectively double your counter production - i.e if a moduler creature with 2 power dies you can put those 2 counters on another creature, but ALSO onto the Ozolith, effectively doubling your counters
Of course, this set also sees a brief return to the world of blocks, with the next set being Innistrad: Crimson Vow
A singular Counter Catcher is not enough for a deck that loves to play from behind, but again, the deck has already paid for itself many times over
This means that you can respond to the green players Craterhoof Behemoth with a sorcery speed sweeper such as Wash Out or Rivers Rebukeor you can cast an instant speed Expropriate during combat with a big discount
And don't sleep on that "Reflection" type addition it's the kind of seemingly innocuous detail that inevitably becomes relevant in some janky combo down the line