Complete wagering early to reduce the risk of expiry during busy weeks
As usual, determining the truth of where the format stands now is complicated
One thing I really hate facing down in Commander is a combination of cards that makes an opponents battlefield unassailable, usually involving cards like Avacyn, Angel of Hope
With a lot of one drop ramp cards you don't want many lands that come in tapped or that produce colourless
Final Fantasy Commander Decks Magic's Final Fantasy Commander decks released in June 2025 and are based on four different mainline Final Fantasy games: Revival Trance Final Fantasy VI, reanimation and graveyard value Limit Break Final Fantasy VII, Equipment and combat pressure Counter Blitz Final Fantasy X, +1/+1 counters and growing the board Scions & Spellcraft Final Fantasy XIV, spells and card advantage Each deck has a different colour identity, Commander, and strategy
Grey Merchant of Asphodel was a real boost to Necropotence as it is a powerful effect regardless of the lifegain and has good devotion synergy with Necro