If an effect instructs you to sacrifice a creature, and you control any creatures other than the ones you gained control of with Call for Aid this turn, you must sacrifice one of them
By doing ranked battles, players can complete the pass and earn back their 600 Gems, making the purchase effectively free of cost
For this take on lifegain reanimation, Ive leaned into the fact that Aeriths raise is not a may ability and, therefore, it's worth maximizing every trigger
So you can potentially see unhealthy combos like that arising again with things like Shiftry (NXD 72/99) from Next Destinies, or Vileplume from Ancient Origins, or Exeggutor (PLF 5/116) from Plasma Freeze, which are all just incredible Grass-type Pokemon that are held back by the fact that they're Stage 1 or Stage 2, which is a good way to cripple a card -- or to balance a card, I should say -- to give it a really strong ability, but you make it a Stage 1 or Stage 2, and it's slower
This card is sourced directly from TCGHOBBYs own inventory
Shrouded Fable Dusknoir isnt prized for its attack, no