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These cards not only highlight their lore-driven complexity but also capture the chilling and icy strength that defines their role in the Unova mythos
You could easily find yourself in a matchup where its actually good, have it in your opener (and its not a great topdeck), draw three or four extra cards over the course of the game, and eventually lose to The Scarab God
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The point behind this theory is that cards that are open-ended in potential, such as cards that can grow through +1/+1 counters, make great first impressions