Nevertheless, this heavy play has resulted in it making itself quite pricey on the market
I just noticed that this superdrop has been refreshingly easy to read
It means you can always protect your best enchantments when you want to, along with getting multiple uses out of any you have to sacrifice as part of their cost by bringing them back
In fact, with Dionus in the command zone you can actually include a +1/+1 Counter sub-theme, which is incredibly useful to Elfball in particular as it helps shore up traditional weaknesses to the archetype: Elves a vulnerable to board wipes, so adding extra draw and protection like Inspiring Call and Armorcraft Judge make it far easier to avoid getting shut down by wipes
Vivi has the potential to get very big, very quick, with his natural damage sapping away at the opponent
Sazh himself can call up a vital land or Bird card, while Bartz can make your flock gang up on a particular enemy when he enters