But hoo-boy does the world need more Noble Hierarchs in it
If a card specifically states that it moves Commanders from the battlefield to the Command Zone, anything that's been mutated onto your Commander moves along with it, then falls off - and will probably be stuck there, since there's no way to cast non-commander creatures from the Command Zone
In the same vein, casting instants or sorceries gets you a 1/1 elemental token, but if you cast one of those spells with a mana value of five or greater, you get three
Less balanced than BREAKthrough, but more exciting if you liked high-stakes plays
It plays out like a controlling aggressive deck, if youll forgive the oxymoron
Hatchery Sliver Weve got our first non-reprint from the slivers deck with Hatchery Sliver