Read on for the full interview with Wizards of the Coasts Adam Prosak, Lauren Bond, and Forrest Schehl: IGN: This card cycle seems laser targeted at being much-needed glue for Limited - what were the goals these cards needed to achieve
Each one pays for 1.) Flying, ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.) When this creature enters, scry 2.
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This token turns the enchanted creature into a 1/1, making this a very effective way to turn a potentially deadly fight into little more than a passive-aggressive argument
These days he is not so far above the curve in power level that it is that worth it making your deck suitable for him, you just play him when your deck happens to ork with him (ie have ways to remove him from play)
I'm wondering if having another copy of the same kind of card could bring it back into the spotlight