It needs to be a world free of restrictions and limitations
As far as changes to make to the budget build of the deck now that we've played some games, I'm not sure there's really much to change
(To scry X, that player looks at the top X cards of their library, then put any number of them on the bottom and the rest on top in any order.) As the enters-the battlefield ability resolves, first you scry 2
During development it was decided that the set needed a few more cycles on the timeshifted side (and note that development is famous for breaking up cycles, not making them)
As I mentioned before, the most powerful way to build Commander decks with MDFCs is to cut five or six lands (usually basic lands or other utility lands that tap for one color of mana) along with two or three spells and replace them with MDFCs so that you end up with something like 31 or 32 "real" lands but 40 or 41 total lands
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