(Choose any number of permanents and/or players, then give each another counter of each kind already there.) Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever this creature deals combat damage to a player, proliferate
Remember this is for casual land, particularly multiplayer and tons more
Honestly its a fine card, but outside of some typal decks that might use this, Im not sure it will see much play
Most of the other cards want you to play them as the Commander of their very specific deck
It was clear that both lands that tapped for two mana were somewhat problematic, but having two of them was just too much
Similarly, it won't be subject to the turn-based action that adds a lore counter to each Saga you control at the beginning of your first main phase each turn