Copying spells is really strong, and Id be happy to just spend the four mana for Ral, then copy spells two turns in a row
You have to simply accept that the game is ultimately a card game, not an RPG, and that game mechanics must take precedence over verisimilitude
If we go by quantity, Eternal Witness isn't much to look at: For we get a 2/1 body on the board and one extra card in our hand, which is basically what a normal cantrip creature offers
Each pack contains: 18 Cards
Minsc & Boo, Timeless Heroes I hesitate to call the second ability on Minsc & Boo, Timeless Heroes an ultimate, but it works so well as a sacrifice outlet that burns targets and gives you cards
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