It was a common sight on Twitter to see people gawking at the incredible pieces for classic cards showing amazing new artwork that was clear in its fresh flavoring
If you can 100% keep the crown, it does good work, but 5 mana is too much for an enchantment that only deals 2 damage each turn
For aggressive decks he is a bit clunky and midrange, you want your four drops to end the game fast and have good synergy with your list which Vengeant generally does not
Interesting to see the additional cost of sacrificing an an island - what on earth happened in playtesting that people thought that cost was too high
Looking at high-synergy commanders, Greven, Predator CaptainGreven, Predator Captain gets super pumped when you cast this spell, both literally and emotionally, and Fire Covenant's effect clears the way for a huge attack
This is when cards like Gust Walker, Ahn-Crop Crasher, Open Fire, or Aerial Guide can be key at pushing through those last few points of damage