To keep the fun of Set Boosters, we needed some variance in the slots, so we couldn't lock down exactly how many of each rarity a particular booster would have, but we needed to up the number of commons
If you cast it from your hand and it's the second time you've cast it from your hand this game, you win the game
You can usually afford to lose your most marginal spell or a land
When paired with a bunch of curse cards and enchantments that tax your opponents, youve got yourself a whacky Commander game thats basically nothing but political decisions
2 Talion, The Kindly Lord One of the more mechanically unique commanders on this list, Talion, the Kindly Lord is all about predicting your opponents moves
We tried out a four-player, free-for-all game and it was interesting to race to 20 Lore against multiple opponents, but in the end it wasnt as fun as a normal game