This is because the card has a special gleam when you tilt it side to side in the light
Points for incidental lifegain and random enchantment synergies though
The First Few Rounds You'll Play There's much more to the Pokemon TCG, but it all makes sense, and when it clicks in our brains, it clicks for good
There are comboing Dragons, Vampires with incredible protection, and Merfolk that accrue so much card advantage that it can be staggering
This gives your opponent a hint at what might be about to come their way, and even when you put a creature into play, they usually cant be used to do damage until the next turn, unless the card is an instant, a category of card thats yet another exception to the rules
Red Ramp: Rituals and Temporary Bursts Green has the greatest amount and variety of ramping cards, but red has its own cards that count as ramp, producing treasure tokens or red mana that disappears by the end of the phase