Despite this, when I play with the Wheel, for whatever reason, I fairly frequently find myself casting it simply because of what I know or think it will get out of my opponents hand
This is a pretty new hack, flawlessly blending Gen 2 and Gen 3, while building on the Hoenn Region, adding new mechanics like the Dive Safari and the Wishing Well for new gameplay experiences
Red white is another aggressive color pair from Kaladesh
Especially impressive that it gets hexproof, as Wizards has largely moved away from that these days
It temporarily broke Magic with Cori-Steel Cutter (which I'd argue is a very fun but overtuned card), and we even got a Craterhoof Behemoth reprint to finally tank that card's price into the ground
You can probably make the deck work just fine with only that ability but if you can also set yourself up to be tempted, things really amp up