The Mycotyrant For a fungus and saproling typal deck, The Mycotyrant offers both power and synergy
This is primarily because some of the statuses involve the random luck of coin flips, with a Pokemon sleeping and unable to act until you flip a heads, a Pokemons action replaced with damaging itself if you flip tails on the persistent confusion, but Paralysis and Poison at least avoid the random chance mechanics, Paralysis just being a single lost turn for the Pokemon and Poison inflicting gradual damage between player turns
If theres ever been a set that makes me miss the old block structure, its this one
That seems pretty insignificant in the face of potentially being able to overcome a disadvantage of going in first in battle, though
This gives only 46 booster packs rather than 50 packs for $50 value
Its very good at what it does, but never feels truly oppressive or unfair