If our league votes to reduce it to 10 and players turn out to be happy with it (both are big IFs), I may have to change my tune but for now I'm pretty firmly in the camp that increasing it to 20 is insane, increasing it to 15 is overkill, but leaving it at 10 isn't good
Fast forward some years and I started actually playing Magic and not just looking at the nice art on the cards
This tribe is based in black and green mana, and the new Elf Commander deck even includes a few cards from the black-green Elf archetype from Commander Legends , alongside plenty of brand-new Elf cards
For just five mana, you can give all your Elves indestructible until end of turn, saving them from any number of board wipes that your opponents might be holding on to
It feels like an improved design that keeps the lore
Now for normal Magic we would never do this, but for one Unhinged card it seemed entertaining